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'''Adamantine Orbs''' are white glowing orbs that are used to unlock doors and other things in ''[[The Legend of Spyro: Dawn of the Dragon]]''. They have to be carried to their locks, however they are heavy and limit [[Spyro (The Legend of Spyro)|Spyro]] and [[Cynder (The Legend of Spyro)|Cynder]]'s ability to [[Flight|fly]], forcing them to take the orbs to their locks by foot.
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'''Adamantine Orbs''' are white glowing orbs that are used to unlock doors and other things in ''[[The Legend of Spyro: Dawn of the Dragon]]''. They have to be carried to their lock; however, they are heavy and limit [[Spyro (The Legend of Spyro)|Spyro]] and [[Cynder (The Legend of Spyro)|Cynder]]'s ability to [[Flight|fly]], forcing them to take the orbs to their locks by foot.
   
 
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Revision as of 19:38, 10 August 2017

Adamantine Orbs are white glowing orbs that are used to unlock doors and other things in The Legend of Spyro: Dawn of the Dragon. They have to be carried to their lock; however, they are heavy and limit Spyro and Cynder's ability to fly, forcing them to take the orbs to their locks by foot.

Characters
Spyro - Sparx - Cynder - Hunter - Malefor - Ignitus - Volteer - Terrador - Cyril - The Chronicler

Chief Prowlus - Meadow - Hermit - Mason

Realms
The Catacombs - Twilight Falls - Valley of Avalar - Warfang - Attack of the Golem
Ruins of Warfang - The Dam - The Destroyer - Burned Lands - Floating Islands - Malefor's Lair
Enemies
Grublins - Grublin Flies - Hero Grublins - Orcs - Axe Orcs - Hero Orcs
Trolls - Bowman Orcs - Wyverns - Shadow Apes

Bosses
Golem - The Destroyer - Malefor

Elements
Fire - Electricity - Ice - Earth - Aether - Poison - Fear - Wind - Shadow
Terms
Dragons - Grublins - Gems - Armor - Snake Collars - Elite Enemies
Other
Soundtrack - Cheat codes