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{{Characterbox
[[File:Cin2T3.png|thumb|360px|A Dante's Freezer Ape Commander]]
 
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|name = Ape Commanders
'''Ape Commanders''' are a type of [[Apes|ape]] that are higher in rank than the [[Ape Soldiers|soldiers]] and [[Ape Leaders|leaders]], as well as their size. Huge apes armed with a magical scepter, which can not only be used as a weapon itself, it can also create magical shockwaves as well as creating magical barriers will only disappear once that a certain amount of enemies have been eliminated.
 
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|image = [[Image:A_CinderCommander_Ice.jpg|330px]]
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|species = [[Apes|Ape]]
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|appearances = ''[[The Legend of Spyro: A New Beginning]]'' <br /> ''[[The Legend of Spyro: The Eternal Night]]''
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|attack = Shockwaves <br /> Charge <br /> Summoning barriers <br /> Punch <br /> Throws dynamite
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|role = Enemy
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|homeworld = [[Dragon Realms (The Legend of Spyro)|Dragon Realms]]}}
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{{Q|Well, [[Ignitus]], we nabbed your [[Guardians|Guardian buddies]], but you managed to escape our clutches... until now!|Swamp Ape Commander}}
 
'''Ape Commanders''' are a type of [[Apes|Ape]] that are higher in rank than the Ape [[Ape Soldiers|soldiers]] and [[Ape Leaders|leaders]], as well as their size. These Apes are armed with a magical scepter, which can not only be used as a weapon itself, it can also create magical shockwaves as well as creating barriers which will only disappear once that a certain amount of enemies have been eliminated.
   
 
Like the Ape Leaders, they also tend to use dynamite when their enemies are at a fair distance.
 
Like the Ape Leaders, they also tend to use dynamite when their enemies are at a fair distance.
   
In [[The Legend of Spyro: The Eternal Night]] at the [[Mountain of Malefor]], the Commanders are much tougher to defeat. As soon as Spyro encounters them, they will immediately turn invisible (though they can still be seen only slightly but completely seen through Spyro's Dragon Time ability) until he defeats them. The Commander's shockwaves are much more potent this time, as one pound to the ground with his scepter creates three incoming shockwaves that reach greater distances. If accompanied by [[Ape Soldiers]], the Commander will also use his scepter to magically empower them, raising their defenses and speed and making them tougher to beat. Only by defeating the Commander will the Soldiers return to normal.
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In ''[[The Legend of Spyro: The Eternal Night]]'', at the [[Mountain of Malefor]], the Commanders are much tougher to defeat, although they no longer throw dynamite. As soon as Spyro encounters them, they will immediately turn invisible (though they can still be seen only slightly but completely seen through Spyro's [[Dragon Time]] ability) and remain invisible in battle until he defeats them. The Commander's shockwaves are much more potent this time, as one pound to the ground with his scepter creates three incoming shockwaves that reach greater distances. If accompanied by [[Ape Soldiers]], the Commander will also use his scepter to magically empower them, raising their defenses, speed, and making them tougher to beat. Only by defeating the Commander will the Soldiers return to normal.
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==Gallery==
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<gallery position="center">
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Swamp ApeCommander.jpg|A Swamp Ape Commander by [[Jared Pullen]]
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P Boombarrel Swamp.jpg|A Swamp Ape Commander with a Swamp Boom Barrel by [[Roderick Wong]]
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A CinderCommander Ice.jpg|A Dante's Freezer Ape Commander by [[Jared Pullen]]
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TallPlains ApeCommander.jpg|A Tall Plains Ape Commander by [[Jared Pullen]] and [[Ronald Marc]]
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MunitionsForge ApeCommander.jpg|A Munitions Forge Ape Commander by [[Jared Pullen]]
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ConcurrentSkies ApeCommander.jpg|A Concurrent Skies Ape Commander by [[Ronald Marc]]
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rod-wong-a-swamp-cindercommander.jpg|A Swamp Ape Commander night variant by [[Jared Pullen]] and [[Roderick Wong]]
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Minion3.png|An Ape Commander in his night battle clothing in ''The Eternal Night''
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Wraith ApeCommander.png|A Wraith Ape Commander by [[Ronald Marc]]
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Wraith Ape Commanders Tier.jpg|Wraith Ape Commander variants by [[Ronald Marc]]
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</gallery>
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{{ANB}} {{TEN}}
 
[[Category:Enemies]]
 
[[Category:Enemies]]
 
[[Category:Apes]]
 
[[Category:Apes]]
[[Category:Article stubs]]
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[[Category:The Legend of Spyro Enemies]]

Revision as of 02:03, 8 January 2020

“Well, Ignitus, we nabbed your Guardian buddies, but you managed to escape our clutches... until now!”
    —Swamp Ape Commander

Ape Commanders are a type of Ape that are higher in rank than the Ape soldiers and leaders, as well as their size. These Apes are armed with a magical scepter, which can not only be used as a weapon itself, it can also create magical shockwaves as well as creating barriers which will only disappear once that a certain amount of enemies have been eliminated.

Like the Ape Leaders, they also tend to use dynamite when their enemies are at a fair distance.

In The Legend of Spyro: The Eternal Night, at the Mountain of Malefor, the Commanders are much tougher to defeat, although they no longer throw dynamite. As soon as Spyro encounters them, they will immediately turn invisible (though they can still be seen only slightly but completely seen through Spyro's Dragon Time ability) and remain invisible in battle until he defeats them. The Commander's shockwaves are much more potent this time, as one pound to the ground with his scepter creates three incoming shockwaves that reach greater distances. If accompanied by Ape Soldiers, the Commander will also use his scepter to magically empower them, raising their defenses, speed, and making them tougher to beat. Only by defeating the Commander will the Soldiers return to normal.

Gallery

Characters
Spyro - Sparx - Ignitus - Volteer - Terrador - Cyril - Cynder

Flash - Nina - Kane - Mole-Yair - Exhumor - Conductor

Realms
Swamp - Dragon Temple - Dojo - (First Flight) Dante's Freezer
Tall Plains - Munitions Forge (Escape From Cynder) - Concurrent Skies - Convexity
Enemies
Ape Soldiers - Ape Leaders - Ape Commanders - Disciples (DS) - Assault Turrets - Ape Cannons
Frog Weeds - Growths - Bulb Spiders - Dojo Dummies - Dreadwings - Trolls - Ogres - Troll Horsemen
Spider Tanks (DS) - Angler Fish (DS) - Armardillos - Rubble Brutes
Buffalo Beetles - Magma Worms - Fire Beetles - Electric Leeches - Nataloids (DS) - Crystal Brutes - Conduits

Bosses
Ice King - Stone Sentinel - Steam - Electric King - Cynder

Elements
Fire - Electricity - Ice - Earth - Aether
Terms
Dragons - Dragonflies - Apes - Gems
Other
Soundtrack - Cheat codes
Characters
Spyro - Sparx - Ignitus - Volteer - Terrador - Cyril - Cynder - Gaul - The Chronicler
Realms
Dragon Temple - Dreamscape - Ancient Grove - Grove Underground
Fellmuth Arena - Pirate Fleet - White Isle - Celestial Caves - Mountain of Malefor
Enemies
Ape Soldiers - Ape Leaders - Ape Commanders - Toad Weeds - Bulb Spiders - Death Hounds - Dreadwings
Grove Worms - Grove Mites - Grove Beasts - Growths - Skavengers - Skurvywings
Blundertails - Fire Cannons - Armourdilloes - Stone Trolls - Fire Elementals
Elemental Crystal Brutes - Crystal Ball Spiders - Sabertooths (DS)

Bosses
Assassin - Arborick - Ravage Rider - Executioner - Skabb - Elemental Spirits - Elemental Dragon - Gaul
Naga (GBA) - Red-Hand Jack (GBA) - Advisor (GBA) - Elemental Avatars (GBA)

Elements
Fire - Electricity - Ice - Earth - Aether
Terms
Dragons - Apes - Gems - Scriber's Quills - Dragon Relics - Dragon Challenges
Other
The Legend of Spyro: The Eternal Night Promotional Movies - Soundtrack - Cheat codes