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The Artisans Homeworld (グリーンガーデン ホーム Green Garden Home in Japanese) is the first homeworld encountered in Spyro the Dragon and the Spyro Reignited Trilogy. The Artisans dragons are tranquil and take a calmer approach to most problems. The world consists of a pleasant countryside and ornate castles.

Being that there are no enemies that try to attack Spyro, Artisans is the easiest homeworld in the game. The world has the fewest gems in the game at 100, but it compensates with its large amount of dragons at 4.

Description

The Artisans Homeworld is Spyro's lush, green homeworld. The residents pride themselves in their homes, which is a vast meadow of healthy green grass, several tall trees, and gentle waterfalls feeding into many different ponds in the area. Statues and intricate portals dot the landscape, as well as some marble hallways running through the tall hills. Homes here are made up of small castles, large stone buildings, and the occasional high towers. Flower gardens can be found among the gem-encrusted stone walls, as well as within a few private meadows. Up above, the sky is always blue with a small bit of pink on the horizon.

Portals

Each homeworld has specially designed portals. The portals in the Artisan home are simple arches crafted out of stone, like the arch of a bridge. It is suggested that the dragons of the world created them.

Residents

Nestor CGI PS1

An Artisan dragon.

The Artisan dragons are extremely peaceful and tranquil, taking a calmer approach to their problems (up until Gnasty Gnorc arrived). They provide other dragons with artifacts of culture and beauty in the forms of songs, sculptures, and poetry. The dragons of the Artisans realm are social, smart, and very civilized, and their home is still the most peaceful, even after Gnasty's invasion. They love nothing more than to frolic with the other dragons and create beautiful masterpieces.[1]

The leader of Artisans, Nestor, is the first and nearest dragon to Spyro, and he explains the main objective of the homeworld in order to proceed to the next.

Spyro himself is part of the Artisan dragon species.

Statistics

Realms

NOTE: To open the door to Sunny Flight, you will need to jump on each of the stones in front of the waterfall.

Enemies

Dragons

Skill Point (Reignited Trilogy)

  • Reach Tricky Platform: In between the paths to Toasty and Marco the Balloonist is a high platform that Spyro can't jump on. It contains a few gems and a chest. To reach it, get to the highest point of the hill in front of it, and then jump and glide as you are moving forwards. Land successfully and you'll get a skill point.

Walkthrough

Spyro the Dragon 120% Walkthrough - 1 - Artisans Homeworld

Spyro the Dragon 120% Walkthrough - 1 - Artisans Homeworld

By ZephyGameGuides

Gallery

Trivia

  • Spyro himself is assumed to be part of the Artisan dragon species, as Artisans is his homeworld and place of birth.
    • The official backstory for Spyro in the Japanese version of the game explains that both Spyro and Sparx's eggs were recovered from egg thieves, though the dragons expressed confusion surrounding the origin of the eggs.
  • There are some major differences in the two earliest demo versions when compared to the final game. Firstly, the background music is different, playing the title theme instead. All of the Artisans dragons use different cutscenes, and have some slightly different dialogue and voice acting. Argus' cutscene is in the code and can be reactivated by hacking, but it cannot be seen as his dragon pad has been removed from the demo versions, presumably to avoid confusing the player, as Toasty is inaccessible. Town Square and Sunny Flight are also inaccessible, and the balloonist says that he can't take you to the other worlds until the full game is released (the exact wording changes between the two demos). Some of the enemies also make a different sound when hit.
    • In the three later demos - which were all built after the game was finished - the portal normally linked to Stone Hill instead takes the player to Town Square. Only Town Square and Sunny Flight are accessible, but the sound emitted by portals can still be heard when the player is close to where they normally are.
      • In all demo versions the player can use collision glitches to get Spyro inside the dragon head containing Toasty's portal. In the earlier demos, the portal is blocked off and inaccessible, while in the later ones it can be entered. Entering the portal causes the game to softlock, as Spyro never reaches the level.

References