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Elite Enemies are optional adversaries in The Legend of Spyro: Dawn of the Dragon that are stronger than normal enemies. Risen from the ranks of Malefor's Grublin army, they have been fused with magical armor that gives them extra strength and renders them impervious to nearly every attack. The armor isn't completely foolproof however.[1]

While wearing the helmet, Elite Enemies can only be hit by the elemental breath attack of the same color the helmet wields, which is shown clearly when they make their entrance. The helmet will eventually fall off, making the enemy subjectable to all melee and breath attacks. There are a total of eight elite enemies in the game. They usually come after big battles and also award 10,000 XP, and usually are in the same area of valuables such as life and mana crystals, or a blue gem cluster.

You can find the Elite Enemies in these areas of the game:

References[]

  1. The Legend of Spyro: Dawn of the Dragon Prima Strategy Guide, page 31
Characters
Spyro - Sparx - Cynder - Hunter - Malefor - Ignitus - Volteer - Terrador - Cyril - The Chronicler

Chief Prowlus - Meadow - Hermit - Mason

Realms
The Catacombs - Twilight Falls - Valley of Avalar - Warfang - Attack of the Golem
Ruins of Warfang - The Dam - The Destroyer - Burned Lands - Floating Islands - Malefor's Lair
Enemies
Grublins - Grublin Flies - Hero Grublins - Orcs - Axe Orcs - Hero Orcs
Trolls - Bowman Orcs - Wyverns - Shadow Apes

Bosses
Golem - The Destroyer - Malefor

Elements
Fire - Electricity - Ice - Earth - Aether - Poison - Fear - Wind - Shadow
Terms
Dragons - Grublins - Gems - Armor - Snake Chains - Elite Enemies
Other
Soundtrack - Cheat codes
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