This article is about the objects from the classic series. You may be looking for the objects from the Legend series.

Gems (also known as Treasure and Jewels in Spyro the Dragon and also called Dragon Treasure in Enter the Dragonfly) are the signature collectible and currency in the Spyro the Dragon franchise and can be found in nearly every realm or speedway of every game.

Spyro the Dragon series

Spyro the Dragon

Treasures are needed to advance to new homeworlds in Spyro the Dragon. There are 14,000 treasure in the game total. 12,000 are officially counted as missing from the dragons' treasury and are needed to open the realm Gnasty's Loot. They can be found in gem containers, from treasure chests to metal vases, or are simply lying around in the open. The remaining 2,000 treasure are contained in Gnasty's Loot, which is considered a bonus realm and counts beyond 100% completion in the game.

Gnasty Gnorc's army of gnorcs and villains are created from the treasure and will turn back into gems when defeated. Each gem color corresponds to a certain amount of treasure:

  • Red: 1
  • Green: 2
  • Blue: 5
  • Yellow: 10
  • Pink: 25

In this game, the gems are all the same shape, said shape being a warped version of an Elongated Hexagonal Bipyramid. In the Reignited Trilogy, they have been modified to more closely resemble Brilliant cut gemstones. Additionally, the pink gem was changed to be a deeper, cooler purple colour.

Spyro 2: Ripto's Rage!

Gems need to be collected in order to pay Moneybags in exchange for access to various realms, areas within realms or abilities. Spyro will also need all 10,000 of them to unlock the mystery door in Dragon Shores, which contains the permanent Superflame powerup.

Some gems in Ripto's Rage! are different from the original. All of the gems have received their own unique cuts to further differentiate them from each other. The Red gem has been changed to a Brilliant cut, the Green gem has become a Fat Triangle-Natural cut, the Blue gem is now a dark purple colour, as well as being changed to a Rectangular Emerald cut, the Yellow gem is a Square Emerald Cut, and the Pink gem has been changed to a more magenta colour, with the cut being changed to an Ovoid Brilliant.

The Reignited Trilogy retains most of these changes, however, the blue gem has been changed to a standard Square Emerald cut, and the yellow gem has been changed to an Asscher cut. Additionally, the magenta gem seems to have been slightly modified to appear more like a hexagon than an oval, and its colour was brightened a bit.

Spyro: Year of the Dragon

Gems are again needed to pay Moneybags in order to progress through realms. In addition, Moneybags will require payment in exchange for unlocking other playable characters, who were imprisoned by the Sorceress and entrusted to his guard. Spyro will need all 15,000 gems in the game to unlock the Super Bonus Round. Once there, Spyro can collect 5,000 more to make 20,000 in the game total.

Like the gnorcs and various enemies in the first game, the Sorceress's army of Rhynocs and various other enemies in this game will turn back into gems when defeated.

Gem varieties in Year of the Dragon follow the same scheme as Ripto's Rage!. The same goes for the Reignited version of the third game.

Spyro: Enter the Dragonfly

Ripto and his monsters have returned, they made an army of Riptocs that stole the gems and scattered them around the Dragon Realms. Gems need to be collected in the Dragon Realms once again to recover the dragon treasure. In the Thieves Den, some of the green gems grow legs and run around in circles due to having been turned into monsters by the Riptocs.

Gem varieties are the same as the last three games, with the difference being that purple gems are absent.

Spyro: Advance series

The gems in Season of Ice, Season of Flame, and Attack of the Rhynocs behave identically to the ones in the second and third games. However, the purple 25 value gem is replaced with a sky blue gem of a different shape, likely due to the Gameboy Advance's limited color palette. 

In Spyro Orange: The Cortex Conspiracy, gems are used to buy trading cards from Moneybags.

Spyro: A Hero's Tail

Red, the fallen dragon, uses a new type of gem, the Dark Gems, to poison and shrivel the land and fuel his evil power. These gems must be destroyed to reach certain parts of areas, find dragon elders who give you new abilities and fight the bosses for each world. Conversely, Light Gems are used to power the Professor's machinery. In addition, the game contains regular gems, which unlike the ones in previous games are infinite in number. Enemies drop new gems every time you kill them and each area does not have a certain amount of gems contained in them. The gems are used in Moneybags' shop to buy lockpicks, upgrades, secondary breath attack uses, teleportation passes and other temporary items. They have slightly different amounts:

  • Red: 1
  • Green: 5
  • Purple: 25
  • Yellow: 100

Spyro: Shadow Legacy

This is the only game in which a strict upper limit is placed upon the number of gems Spyro can hold at a time; initially he can carry no more than 999 gems. However, larger wallets can be purchased to carry more. In keeping with the game's RPG elements, Spyro can spend gems to purchase various items from the shops of Moneybags' sons, Maxwell, Marvin, Merton and Marshall.

See also



  • Some of the treasure in the Skylanders series resembles classic gems, similar to the treasure that resembles orbs.
  • The style of the gems differ from "Spyro the Dragon" to the rest of the games in which they appear. In the first game the gems appear as primitive polyhedrons, whereas in later games, they appear much more similar to actual cut gemstones.
    • This is strikingly similar to the Crash Bandicoot series. In the first games, all of the gems had primitive square facets, while in Crash 2 onward, they all had Brilliant cuts.
    • The Spyro Reignited Trilogy seems to reference this by the fact that the gems in the Spyro the Dragon portions all appear to be brilliant cut, reflect the colours of the original game, and make the same collection sounds.
    • This could potentially mean that the gems in the Dragon Realms are different from the ones in Avalar and the Forgotten Realms.
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