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Homeworlds do not have the same structure as standard realms, but still have Gems and other collectibles to be found. In Spyro the Dragon, there are enemies in the Homeworlds. In Spyro 2: Ripto's Rage! and Spyro: Year of the Dragon, there are no enemies in the Homeworlds, making it safer for players.
In Spyro the Dragon, each Homeworld is named according to the predominant Dragon clan inhabiting the area. In the sequels, Homeworlds are not inhabited by any major species, but are named according to their distinctive qualities. In Spyro 2: Ripto's Rage!, they are named after three of the four seasons of the year (excluding spring). In Spyro: Year of the Dragon, they are named after four different times of the day. Spyro: Enter the Dragonfly contains only one Homeworld. There are four Homeworlds in Spyro: A Hero's Tail and they are much bigger.
List of Homeworlds[]
Spyro the Dragon[]
In the Dragon Realms, there are six Homeworlds in total. Each of the first five Homeworlds have five realms; three normal ones, one flight and one Boss Realm; and the last only has two Realms, one Boss Realm and a special realm that can only be accessed by gaining 100%. In order to progress from one Homeworld to the next, Spyro must accomplish a accomplish a certain task, such as freeing dragons, collecting treasure or retrieving eggs, and then see the resident balloonist to transport him to the next world. Defeating the boss of each Homeworld is purely optional.
Avalar has only three Homeworlds. The first has six realms and one speedway, the second has eight realms and two speedway, and third has four realms, one speedway and a special realm that can be accessed by defeating Ripto. In the first two worlds, Spyro must acquire a talismans from each realm by reaching the very end (usually with the help of the residents). Once all the talismans within a Homeworld are collected, Spyro will then gain access to the boss realm, and by defeating the boss will Spyro be able to proceed to the next Homeworld.
The Forgotten Worlds has four Homeworlds, and each has four normal realms and one realm that serves as a tutorial for one of Spyro's allies. Each Homeworld also has a speedway and a Sparx Realm; the latter which can only be accessed by completing said Homeworld. In order to clear one of the first three Homeworlds, Spyro must make it through each of the five realms (some realms will need to be activated by collecting Dragon Eggs and the ally realms must be activated by paying off Moneybags with gems). Upon which, one of the native characters of each realm will then travel to the current Homeworld and work together to create a device to help Spyro reach the next Homeworld. Before proceeding to next Homeworld, Spyro must travel to the Boss Realm and defeat the boss with the help of the ally he released in the previous Homeworld. In the final Homeworld, there is a portal leading to the Sorceress's Lair where Spyro will face the final boss, the Sorceress after collecting 100 Dragon Eggs, and a special realm that can be activated by collecting all the eggs and treasure in all the Homeworlds and realms.