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The Ruins is the main homeworld in the console versions of Skylanders: Spyro's Adventure. It is what remained of the Core of Light after it was destroyed by Kaos. You come here after each level to upgrade the skills of your Skylanders (when unlocked), and complete Heroic Challenges (also needs to be unlocked).
As each of the components of the Core of Light is restored, the Ruins will change in appearance, becoming more lush and vibrant.
Story
Prior to the events of Spyro's Adventure, the Ruins was once a vibrant living quarters to the legendary Portal Master, Eon, as well as the Skylanders. However, Kaos returned from his exile and destroyed the Core of Light; its destruction greatly ravaged the populace into its current namesake state; a shell of its former self.
Inhabitants
- Arbo
- Auric
- Cali
- Clam-tron 4000
- Diggs
- Flynn
- General Robot
- Gurglefin
- Hugo
- Persephone
- Quigley
- T-Bone
- Weapon Master
- Sheep
Tips
- Easy money collecting tips: each time you come back to the ruins, towards the bottom of the area will be a bunch of brambles. Each time you attack a bramble, it gives you one coin. But be forewarned, this dosen't last forever. Hugo will eventually ask you to clear all the brambles, and after that, only a few will appear each time.
- Wii only: The Hidden Treasure item from the Pirate Seas expansion also works in the Ruins. After you've found the chest, talk to someone and the chest will reappear in the same spot.
- Near the area where Arbo first appeare there is a tower built out of multiple layers. Each layer has an elemental symbol on it and attacking it with a Skylander of the same element will cause the layer to disapear. When all the layers are gone, the top piece will explode, releasing money.
Notes
- You do not have full access to the Ruins when you first arrive, but you will unlock most parts soon after.
- If you use the Empire of Ice or Pirate Seas Adventure Packs prior to the Oilspill Island level, it will make the docks available to you so that you can access the levels, however, you cannot do the lockmaster puzzle yet and Gurglefin will not be trapped in the cage.
Gallery
Trivia
- Most of the characters who take the Skylanders to certain levels, represent one of the Elements: Flynn (Air) Gurglefin (Water), Diggs (Earth), Arbo (Life), General Robot (Tech), T-Bone (Undead), Weapon Master (Magic).
- When a Skylander walks up the stairs from the beach to the plateau, the torches light up in their corresponding element’s color. Magic Skylanders produce purple flames, Air Skylanders trigger light blue, Earth Skylanders make them burn green, and so on. Elemental torches also exist at the top of the bluff in the Ruins and react to each Skylander’s element.
- Each Winged Sapphire appears in a place next to an area that takes you to another part of Skylands. One sapphire next to the cage Gurglefin was trapped in, one sapphire is in a hole you need to bust open next to Diggs and the train, etc.