Spyro Orange: The Cortex Conspiracy, known as Spyro Fusion in Europe, is the fourth Spyro game for the Game Boy Advance. It is one part in a crossover pair between the Crash Bandicoot and Spyro game universes, the other game being Crash Bandicoot Purple: Ripto's Rampage.
Plot[]
The story begins with Doctor Neo Cortex and Ripto joining forces to rid themselves of their respective nemeses Crash Bandicoot and Spyro the Dragon by genetically modifying Ripto's "Riptoc" minions and disguising them as Crash and Spyro, leading the two protagonists to believe they are against each other. Crash and Spyro are alerted to their respective worlds' predicament and are sent to get rid of the disguised Riptocs. Crash and Spyro eventually encounter each other at Dragon Castles and Wumpa Jungle, believing each other to be a disguised Riptoc. However, they soon discover that they have been tricked into fighting each other by Cortex and Ripto and decide to team up against them.
Not even Tiny Tiger, Crush or Gulp can stop them, but Cortex uses his niece, Nina Cortex, to kidnap Coco and the Professor. Blink the Mole informs Crash and Spyro of what happened to Coco and the Professor. Spyro rescues Coco and the Professor while Crash distracts Nina. Finally, Crash and Spyro defeat Nina at her own game. Coco has an idea: If they put a tracer on Cortex and Ripto, they would track them to their headquarters. Crash defeats Ripto, but he forgets to insert the tracer. Spyro defeats Cortex and he puts the tracer on him. Crash and Spyro reach their headquarters in outer space. As a team, Crash and Spyro defeat Cortex and Ripto. They thank each other as the games ends with a photo of Crash having Spyro in a friendly headlock, and the credits roll.
Gameplay[]
Crash and Spyro have to travel in five different worlds, collecting crystals and gems (in Crash's case), defeating the monsters (Spyro's case), and fighting the bosses. There are many mini-games and the opportunity to trade trading cards.
Worlds[]
- Dragon Castles
- Arctic Cliffs
- Fire Mountains
- Wumpa Jungle
- Tech Park (accessible when Spyro completes all the levels three times)
Bosses[]
Reception[]
Spyro Orange was not as popular as other Spyro games, as it is a side-scrolling platformer, in contrast to previous Game Boy Advance titles which used a free-roaming, isometric field, more comparable to Spyro's 3D origins. Its sales were, however, rather positive, likely due to being a crossover game, but was generally rated lower than Crash Purple: Ripto's Rampage by critics. GameSpy stated that the game "has plenty to keep most gamers entertained for hours", and its connectivity options with Ripto's Rampage resulted in a "surefire formula for success".[1] Eurogamer criticized the minigames and warned experienced gamers that the collection would "quickly become far too familiar and untaxing to warrant extended interest".[2]
Gallery[]
References[]
- ↑ Spyro Orange: The Cortex Conspiracy (GBA). (Date Posted - Jun. 21, 2004). GameSpy.
- ↑ Crash Bandicoot: Fusion vs Spyro: Fusion. (Date Posted - Nov. 17, 2006). Eurogamer.
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