The Super Bonus Round is the final realm in Spyro: Year of the Dragon and in the Reignited Trilogy remaster of the third game. It can be accessed in the Midnight Mountain homeworld after collecting all 15,000 gems and all 149 Dragon Eggs from the other realms.
When Spyro enters this realm, which is revealed as mountainous and snowy with poisonous pink acid all around, he is greeted by Bianca, who tells him that this place is where the Sorceress stashed all her treasure. However, thieves came and took some of it. When you defeat a thief, you'll get plenty of gems - about 300 or so in total! There are several thieves, and once you defeat all of them, a door which was previously locked due to a requirement (16,000 gems) will open.
In this door, Hunter will tell Spyro that he fixed up an old submarine than he can ride in to take out the Rhynoc Submarines in the water. Doing so will grant you many gems, just like with the thieves. There are seven subs in total. Another door will open after its requirement is met (17,000 gems).
Behind this door, Hunter will be waiting there once more, and tells Spyro that behind him is the fastest race track around. There are a group of Yetis known as the Sasquatch Six that are willing to race the purple dragon with their hover boards with a surprise for you if you beat them. They are very hard to beat, even for a skilled player. However, if you do succeed in winning first place, you will win a full treasure chest containing 1,250 Gems! By now, you should have at least over 18,000 gems.
This opens another door, which shelters a Superfly/Superflame power-up, which Spyro can use to take down the flying saucers that fly around the stage. There are seven in total. All of them give gems when shot and destroyed. After you defeat them, if you collected the gems at the start of the stage, you should have the max number of gems (20,000) in the entire game. This opens the final door.
In this last room, the Sorceress is waiting, flying on her saucer above instant-death acid in this arena. Bianca meets up with Spyro again, who tells him that he can use her own saucer which she upgraded with her spells to make it a bit more powerful so that you can finish off the Sorceress. She is very hard to defeat, as she can speed up after a few moments, leaving little time for you to shoot at her. When she shoots at you, her fireball isn't easy to dodge. If you crash into the acid, your saucer explodes and you die. Once her health reaches zero, she crashes into the acid, and is pulled into it. Her staff will then eject the 150th and final egg, Yin and Yang, which appear to be twins from the same egg.
- This level contains the highest number of gems in the original trilogy, at 5,000. The second-largest amount of gems to be recovered is Gnasty's Loot from Spyro the Dragon, with 2,000.
- In all versions of the game except for the Greatest Hits version, Lost Fleet uses this realm's theme music. In the Greatest Hits version and in the Reignited Trilogy, Lost Fleet has its own theme, using a slightly remixed version of the one used in Sheila's Alp.
- The Sorceress' castle arena in this realm is one of three boss battles to contain a portal that leads back to the main realm. The others are Bluto in Seashell Shore and the Twin Fire Dragons in Fireworks Factory.
- One of the buildings outside of the arena in the original game seems to have a "portal". Reaching it via hacking reveals that it is nothing but a solid wall, however.
- This is one of the only realms in the series to contain a combo Superfly / Superflame power-up, the others being Fireworks Factory and Metropolis from Spyro 2: Ripto's Rage!
- This is one of the only levels in the original series to not use the level's skybox in the loading screen when the player enters its portal. The level's skybox features snowy mountains with purple ooze and a darker sky while the loading screen uses Sunrise Spring's skybox. Another example of this is Harbor Speedway.
- In prototypes of Year of the Dragon, the Super Bonus Worlds entry in the Altas is written as "Super Bogus Worlds", in wait is assumed to be classic Insomniac Games humor rather than a typo.
- The original location of the Super Bonus Round portal was going to be next to the unreachable island in Midnight Mountain, and Spyro would have been able to reach it via a whirlwind that activates after beating the Sorceress. However, late in development the portal was moved and the whirlwind was disabled, but it still exists in the game's original code.
- This whirlwind was re-implemented in the Reignited Trilogy, but the portal is still in the same place as it was in the original version.
- This is the only realm in the game to not have an achievement/trophy reward associated with it.